beginscendatascript;

//ITEMS
begindefineitem 394;
	clear;
	it_name = "Shackles";
	it_full_name = "Shackles";
	it_variety = 21;
	it_floor_which_sheet = 1031;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_value = 8;
	it_weight = 30;
	it_identified = 1;

begindefineitem 445;
	clear;
	it_name = "Flowers";
	it_full_name = "Orange Roses";
	it_variety = 21;
	it_floor_which_sheet = 1050;
	it_floor_which_icon = 2;
	it_inventory_icon = 2;
	it_value = 5;
	it_identified = 1;

begindefineitem 446;
	clear;
	it_name = "Sheet Music";
	it_full_name = "The Rise and Fall of Rome";
	it_variety = 21;
	it_floor_which_sheet = 1014;
	it_floor_which_icon = 3;
	it_inventory_icon = 4;
	it_identified = 1;

begindefineitem 447;
	clear;
	it_name = "Sheet Music";
	it_full_name = "Pandora's Box";
	it_variety = 21;
	it_floor_which_sheet = 1014;
	it_floor_which_icon = 3;
	it_inventory_icon = 4;
	it_identified = 1;

begindefineitem 448;
	clear;
	it_name = "Sheet Music";
	it_full_name = "Medusa";
	it_variety = 21;
	it_floor_which_sheet = 1014;
	it_floor_which_icon = 3;
	it_inventory_icon = 4;
	it_identified = 1;

begindefineitem 449;
	clear;
	it_name = "Milk";
	it_full_name = "Milk";
	it_variety = 7;
	it_charges = 1;
	it_floor_which_sheet = 1009;
	it_floor_which_icon = 6;
	it_inventory_icon = 7;
	it_ability_1 = 151;
	it_ability_str_1 = 100;
	it_ability_2 = 154;
	it_ability_str_2 = 100;
	it_ability_3 = 172;
	it_ability_str_3 = 100;
	it_value = 20;
	it_weight = 5;
	it_identified = 1;

begindefineitem 450;
	clear;
	it_name = "Horn";
	it_full_name = "Jericho Horn";
	it_variety = 21;
	it_floor_which_sheet = 1012;
	it_floor_which_icon = 2;
	it_inventory_icon = 3;
	it_ability_1 = 129;
	it_ability_str_1 = 20;
	it_value = 1100;
	it_weight = 50;
	it_magic = 1;

begindefineitem 451;
	import = 154;
	it_full_name = "Silk";
	it_icon_adjust = 145;
	it_value = 500;

begindefineitem 452;
	import = 68;
	it_name = "Staff";
	it_full_name = "Dragon Rod";
	it_variety = 2;
	it_weapon_skill_used = 25;
	it_floor_which_sheet = 1030;
	it_floor_which_icon = 6;
	it_icon_adjust = 4;
	it_inventory_icon = 7;
	it_ability_1 = 70;
	it_ability_str_1 = 10;
	it_value = 650;

begindefineitem 453;
	import = 344;
	it_full_name = "Dragoon Sword";
	it_floor_which_sheet = 1037;
	it_floor_which_icon = 0;
	it_icon_adjust = 128;
	it_inventory_icon = 1;
	it_ability_str_1 = 20;
	it_value = 1300;

begindefineitem 455;
	import = 4;
	it_name = "Pie";
	it_full_name = "Sweetie Pie";
	it_variety = 4;
	it_floor_which_sheet = 1050;
	it_floor_which_icon = 1;
	it_inventory_icon = 0;

//CREATURES
begindefinecreature 6;
	clear;
	cr_name = "Soldier";
	cr_level = 20;
	cr_start_item 0 = 30;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 31;
	cr_start_item_chance 1 = 10;
	cr_start_item 2 = 66;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 67;
	cr_start_item_chance 3 = 10;
	cr_start_item 4 = 141;
	cr_start_item_chance 4 = 30;
	cr_start_item 5 = 142;
	cr_start_item_chance 5 = 10;
	cr_start_item 6 = 114;
	cr_start_item_chance 6 = 35;
	cr_start_item 7 = 220;
	cr_start_item_chance 7 = 6;
	cr_default_attitude = 1;
	cr_which_sheet = 1508;
	cr_small_or_large_template = 1;

begindefinecreature 8;
	clear;
	cr_name = "Archer";
	cr_level = 21;
	cr_what_stat_adjust 0 = 6;
	cr_amount_stat_adjust 0 = 2;
	cr_start_item 0 = 27;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 32;
	cr_start_item_chance 1 = 10;
	cr_start_item 2 = 52;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 91;
	cr_start_item_chance 3 = 100;
	cr_start_item 4 = 92;
	cr_start_item_chance 4 = 10;
	cr_start_item 5 = 101;
	cr_start_item_chance 5 = 100;
	cr_start_item 6 = 101;
	cr_start_item_chance 6 = 100;
	cr_start_item 7 = 2;
	cr_start_item_chance 7 = 20;
	cr_default_attitude = 1;
	cr_which_sheet = 1511;
	cr_small_or_large_template = 1;
	cr_default_strategy = 1;

begindefinecreature 11;
	clear;
	cr_name = "Priest";
	cr_level = 25;
	cr_what_stat_adjust 0 = 12;
	cr_amount_stat_adjust 0 = 8;
	cr_start_item 0 = 31;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 32;
	cr_start_item_chance 1 = 15;
	cr_start_item 2 = 56;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 57;
	cr_start_item_chance 3 = 10;
	cr_start_item 4 = 16;
	cr_start_item_chance 4 = 100;
	cr_start_item 5 = 2;
	cr_start_item_chance 5 = 25;
	cr_start_item 6 = 283;
	cr_start_item_chance 6 = 8;
	cr_start_item 7 = 220;
	cr_start_item_chance 7 = 25;
	cr_default_attitude = 2;
	cr_which_sheet = 1513;
	cr_immunities 2 = 50;
	cr_small_or_large_template = 1;
	cr_default_strategy = 1;

begindefinecreature 20;
	clear;
	cr_name = "Elite Soldier";
	cr_level = 30;
	cr_what_stat_adjust 0 = 10;
	cr_amount_stat_adjust 0 = 8;
	cr_what_stat_adjust 1 = 4;
	cr_amount_stat_adjust 1 = 6;
	cr_what_stat_adjust 2 = 21;
	cr_amount_stat_adjust 2 = 6;
	cr_what_stat_adjust 3 = 5;
	cr_amount_stat_adjust 3 = 4;
	cr_start_item 0 = 36;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 56;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 57;
	cr_start_item_chance 2 = 15;
	cr_start_item 3 = 131;
	cr_start_item_chance 3 = 40;
	cr_start_item 4 = 143;
	cr_start_item_chance 4 = 25;
	cr_start_item 5 = 114;
	cr_start_item_chance 5 = 25;
	cr_start_item 6 = 3;
	cr_start_item_chance 6 = 30;
	cr_start_item 7 = 270;
	cr_start_item_chance 7 = 5;
	cr_default_attitude = 2;
	cr_which_sheet = 1577;
	cr_ap_bonus = 0;
	cr_small_or_large_template = 1;

begindefinecreature 133;
	clear;
	cr_name = "Monk";
	cr_level = 25;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 5;
	cr_start_item 0 = 22;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 119;
	cr_start_item_chance 1 = 75;
	cr_start_item 2 = 111;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 112;
	cr_start_item_chance 3 = 75;
	cr_default_attitude = 2;
	cr_which_sheet = 1578;
	cr_attack_2 = 6;
	cr_attack_3 = 6;
	cr_attack_23_type = 4;
	cr_ap_bonus = 4;
	cr_immunities 0 = 50;
	cr_immunities 1 = 50;
	cr_immunities 2 = 50;

begindefinecreature 234;
	import = 79;
	cr_which_sheet = 128;

begindefinecreature 235;
	import = 1;
	cr_which_sheet = 129;

begindefinecreature 236;
	import = 20;
	cr_name = "Adventurer";
	cr_level = 23;
	cr_which_sheet = 130;

begindefinecreature 237;
	import = 96;
	cr_name = "Wounded Soldier";
	cr_level = 1;
	cr_default_attitude = 3;
	cr_which_sheet = 132;

begindefinecreature 238;
	import = 34;
	cr_name = "Dragonite";
	cr_level = 30;
	cr_special_abil = 17;
	cr_species = 5;
	cr_which_sheet = 135;
	cr_icon_adjust = 4;
	cr_start_item 0 = 56;
	cr_start_item 1 = 57;
	cr_start_item 2 = 58;
	cr_start_item 3 = 127;
	cr_start_item_chance 3 = 100;
	cr_start_item 4 = 128;
	cr_start_item_chance 4 = 50;
	cr_start_item 5 = 129;
	cr_start_item_chance 5 = 5;
	cr_start_item 6 = -1;
	cr_immunities 0 = 100;
	cr_immunities 2 = 60;
	cr_immunities 3 = 75;
	cr_immunities 4 = 0;

begindefinecreature 239;
	import = 85;
	cr_name = "Dragonite Shaman";
	cr_level = 40;
	cr_amount_stat_adjust 1 = 10;
	cr_special_abil = 17;
	cr_start_item 0 = 452;
	cr_start_item 1 = 332;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = -1;
	cr_start_item 3 = -1;
	cr_start_item 4 = -1;
	cr_start_item 5 = -1;
	cr_species = 5;
	cr_which_sheet = 134;
	cr_icon_adjust = 4;
	cr_immunities 0 = 100;
	cr_immunities 2 = 60;
	cr_immunities 3 = 75;

begindefinecreature 240;
	import = 38;
	cr_name = "Dragonite Dragoon";
	cr_level = 35;
	cr_start_item 0 = 453;
	cr_start_item 1 = 129;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = -1;
	cr_start_item 3 = -1;
	cr_start_item 4 = -1;
	cr_start_item 5 = -1;
	cr_start_item 6 = -1;
	cr_start_item 7 = -1;
	cr_species = 5;
	cr_which_sheet = 133;
	cr_icon_adjust = 4;
	cr_immunities 0 = 100;
	cr_immunities 1 = 0;
	cr_immunities 2 = 60;
	cr_immunities 3 = 75;

begindefinecreature 241;
	import = 6;
	cr_name = "Wounded Soldier";
	cr_level = 1;
	cr_default_attitude = 3;
	cr_which_sheet = 136;

begindefinecreature 242;
	import = 86;
	cr_name = "Boy";
	cr_which_sheet = 138;

begindefinecreature 243;
	cr_name = "Girl";
	cr_which_sheet = 139;

begindefinecreature 244;
	import = 11;
	cr_name = "Cleric";
	cr_which_sheet = 140;

begindefinecreature 245;
	import = 133;
	cr_default_script = "t4monson";
	cr_which_sheet = 141;
	cr_small_or_large_template = 1;
	cr_summon_class = -1;

begindefinecreature 246;
	import = 86;
	cr_name = "Girl";
	cr_which_sheet = 142;

begindefinecreature 247;
	clear;
	cr_name = "Archer";
	cr_level = 21;
	cr_what_stat_adjust 0 = 6;
	cr_amount_stat_adjust 0 = 2;
	cr_start_item 0 = 27;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 32;
	cr_start_item_chance 1 = 10;
	cr_start_item 2 = 52;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 96;
	cr_start_item_chance 3 = 100;
	cr_start_item 4 = 97;
	cr_start_item_chance 4 = 10;
	cr_start_item 5 = 107;
	cr_start_item_chance 5 = 100;
	cr_start_item 6 = 107;
	cr_start_item_chance 6 = 100;
	cr_start_item 7 = 2;
	cr_start_item_chance 7 = 20;
	cr_default_attitude = 1;
	cr_which_sheet = 1511;
	cr_small_or_large_template = 1;
	cr_default_strategy = 1;

begindefinecreature 248;
	import = 238;
	cr_name = "Dragonite Prisoner";
	cr_level = 1;
	cr_summon_class = -1;
	cr_start_item 0 = -1;
	cr_start_item 1 = -1;
	cr_start_item 2 = -1;
	cr_start_item 3 = -1;
	cr_start_item 4 = -1;
	cr_start_item 5 = -1;
	cr_immunities 0 = 100;
	cr_immunities 2 = 60;
	cr_immunities 3 = 75;
	cr_immunities 4 = 0;

begindefinecreature 249;
	import = 245;
	cr_name = "Wounded Monk";
	cr_default_script = "nullmonst";
	cr_which_sheet = 146;
	cr_summon_class = -1;

begindefinecreature 250;
	import = 101;
	cr_name = "Gavin";
	cr_level = 55;
	cr_special_abil = 17;
	cr_default_script = "t5gavin";
	cr_default_strategy = 1;
	cr_which_sheet = 147;
	cr_which_sheet_upper = 148;
	cr_icon_adjust = 16;
	cr_summon_class = -1;
	cr_what_stat_adjust 1 = 26;
	cr_amount_stat_adjust 1 = 6;
	cr_what_stat_adjust 2 = 12;
	cr_amount_stat_adjust 2 = 16;
	cr_what_stat_adjust 3 = 25;
	cr_amount_stat_adjust 3 = 10;
	cr_what_stat_adjust 4 = 11;
	cr_amount_stat_adjust 4 = 16;
	cr_immunities 0 = 100;
	cr_immunities 3 = 100;

//TERRAINS
begindefineterrain 432;
	import = 335;
	te_which_sheet = 131;
	te_which_icon = 0;
	te_ed_which_sheet = 137;
	te_ed_which_icon = 0;
	te_second_icon = 4;
	te_special_property = 44;

begindefineterrain 433;
	import = 212;
	te_which_sheet = 131;
	te_which_icon = 8;
	te_ed_which_sheet = 137;
	te_ed_which_icon = 1;

begindefineterrain 434;
	import = 335;
	te_name = "Firefall";
	te_which_sheet = 143;
	te_which_icon = 0;
	te_ed_which_sheet = 137;
	te_ed_which_icon = 2;
	te_second_icon = 4;

begindefineterrain 435;
	import = 432;
	te_name = "Firefall";
	te_which_sheet = 144;
	te_which_icon = 0;
	te_ed_which_sheet = 137;
	te_ed_which_icon = 3;
	te_second_icon = 4;

begindefineterrain 436;
	import = 434;
	te_special_property = 0;
	te_which_sheet = 145;
	te_which_icon = 0;
	te_second_icon = 4;
	te_anim_steps = 4;

begindefineterrain 437;
	import = 365;
	te_name = "Dragon Statue";
	te_which_sheet = 143;
	te_which_icon = 8;
	te_ed_which_sheet = 137;
	te_ed_which_icon = 4;
	te_second_icon = 9;
	te_second_icon_offset_y = -55;

begindefineterrain 438;
	import = 269;
	te_which_sheet = 131;
	te_which_icon = 9;
	te_icon_offset_x = 5;
	te_icon_offset_y = -10;